Infoplay

Archive for November 3rd, 2008

Logo change

Posted by: Shaun Bryndzia on: November 3, 2008

Name and logo alteration
Turns out that “Meez” and “Mee” are actually words for food, which we don’t want this device to get mixed up with that, and purely wish to communicate that its a fun game (with underlying educational functions).
Feed me is probably allot more direct of a name, in terms of what happens in [...]

Character design and packaging

Posted by: Shaun Bryndzia on: November 3, 2008

Character design
The kids packaging design had to start off with building the characters or at least designing the general gestures of them.
They are meant to be fun, happy, colourful, and in a way, multicultural with lots of variety.
Because it needs to be designed for both boys and girls (being that the game changes for it [...]


 

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Nicki on Game Design Ideas
Nicki on Game Design Ideas